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Introduction by Mr. Casey Aw Head of Mathematics

I would like to introduce Math Kong (www.math-kong.com), a mathematics revision website created by Grade 9 Carmel student Aline. Over the past few months, Aline has independently developed a collection of revision booklets and online resources designed to help students revise mathematical concepts in a way that is clear, accessible, and engaging.

The website currently includes revision materials for Grades 7-9, with concise explanations, practice opportunities, and interactive games aimed at making revision feel more approachable for students. Particularly impressive is that the resources were designed entirely by hand and organised with students in mind.

As timed summatives and examinations approach, this may be a useful additional revision resource for students looking for extra support and practice. It is always encouraging to see students taking the initiative to contribute positively to the learning community.

Student Reflection by Aline, Grade 9B

Over the last few months, I have been building my passion project, Math Kong. It combines my two favorite subjects, English and Math. I wanted to create something that would help students revise for their end-of-year exams in a way that is both understandable and enjoyable for all ages. Since sixth grade, we have completed these exams every year, and I noticed that many students struggle to find revision materials that are simple, engaging, and easy to follow. This inspired me to design my own revision booklets.

So far, I have created revision booklets for Grades 7, 8, and 9, and I hope to continue expanding them for higher grades in the future. What makes this project special to me is that I designed every booklet entirely by hand. In addition to the booklets, I also created a website (math-kong.com) that stores all the revision content for different topics. I wanted learning to feel less stressful and more interactive, so I included games such as Tetris and a Math Race game to make practicing math more fun and engaging. Through this, I learned how creativity and technology can make education more accessible and enjoyable.

This project reflects my passion for helping others learn while also allowing me to combine analytical thinking with creativity. Most importantly, it showed me that learning does not have to be boring; it can be interactive, understandable, and fun for everyone!